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Kaedim — AI-Powered 3D Asset Production for Studios & Brands

Upload concept art or photos. AI generates a 3D base, then artists refine topology, UVs, and textures — game-ready assets up to 10x faster.

Kaedim — Image to 3D for Production-Ready Game Assets

Upload concept art or a product photo. Kaedim's AI builds the base geometry, then artists refine topology, UVs, and textures to match your studio's specs. Get assets in days, not weeks.

Before

Input Image

Now

Output Image

Upload Image

or drag files here

Supports JPG, PNG, WEBP formats, max 6MB

No image? Try these:

示例图片 1
示例图片 2

Version

2 free preview runs

Rapid is only a quick preview

Use it to test your prompt and shape. For cleaner geometry, better textures, and production-ready output, upgrade and run Standard.

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Kaedim Gallery

Example characters, props, and game assets generated with Kaedim from concept art — production-ready with quad topology.

Kaedim — AI + human refinement | Guaranteed quad topology | PBR textures | LOD generation

How Kaedim Works

Send your concept art, get back a production-ready 3D asset — clean topology, proper textures, no cleanup needed.

Send Your Concept Art

Upload sketches, character designs, or product photos. Use 1 to 6 images from different angles for the best result.

AI + Artists Make It Production-Ready

The AI builds the base 3D shape first. Then professional artists refine the topology, fix any issues, and add proper textures — so you get a model that is actually usable in a game engine.

Review, Approve, Use It

Check the model in your browser, ask for changes if needed, then export. Ready for Unity, Unreal, or Blender. No cleanup required.

AI-powered 3D asset production with human-quality refinement

Why Use Kaedim

Kaedim gives you production-ready 3D assets 10x faster — without sacrificing quality. AI generates the base, professional artists polish every model so it is actually usable in your game engine.

Turn Concept Art into Game Assets

Upload a sketch or photo and get back a production-ready 3D model — not a messy AI output that needs hours of cleanup.

No Reference? No Problem

Describe a prop, vehicle, or character and Kaedim builds it from your words — useful when you do not have concept art ready.

Models You Can Actually Use

Every model is quad-based, watertight, and split into proper parts. Import into your game engine and start working — no fixing broken geometry.

Textures and LODs Built In

PBR textures and LODs are generated automatically. Your assets are optimized for every platform without extra work.

Fits Your Existing Pipeline

Plugins for Unity, Unreal, Blender, Shotgrid, and more. No need to change how your team works.

Built for Studio Workflows

Queue bulk assets, review as a team, request revisions — all in one place. One studio cut delivery time from 245 days to 70.

Kaedim FAQ

Your questions about Kaedim — image to 3D, concept art to 3D, topology quality, pricing, and enterprise integrations for game studios.

1

What is Kaedim?

Kaedim is an AI-assisted 3D asset platform that turns concept art and photos into production-ready game assets. AI generates the base mesh, then professional artists refine the topology and textures — so every model is actually usable in your pipeline, not just a rough AI output.

2

Is Kaedim good for game development?

Yes — Kaedim is built specifically for game studios. Every model comes with clean quad topology, watertight meshes, UV unwrapping, and LOD generation. Trusted by EA and Rebellion for production pipelines. Models arrive rigging-ready for Unity and Unreal Engine.

3

How is Kaedim different from fully automated AI tools?

Kaedim adds human-in-the-loop refinement. While fully automated AI tools can produce quick results, they often need cleanup. Kaedim's in-house artists review every model, fix topology issues, and ensure the output meets your quality standards — consistently better than pure AI output.

4

Can I convert concept art to 3D models?

Yes. Upload character designs, sketches, illustrations, or product photos. Using 1 to 6 reference images from different angles produces the best results. Kaedim handles the full concept art to 3D conversion automatically.

5

Can I generate 3D assets from text descriptions?

Yes — describe a prop, vehicle, or character and Kaedim builds a 3D model from your words alone. This is useful when you need an asset but don't have concept art or reference images ready.

6

How much does Kaedim cost?

Indie ~$300/mo, Pro ~$1,200/mo, Studio ~$4,000/mo. Enterprise plans with custom style training, integrations, and dedicated support are available. A free trial with 3 generations lets you evaluate the quality before committing.

7

What file formats and engine integrations does Kaedim support?

Export as FBX, OBJ, or GLB. Native plugins for Unity, Unreal Engine, Blender, Shotgrid, Autodesk, Nvidia Omniverse, and Cinema 4D. Kaedim plugs directly into your existing workflow without changing how your team works.

8

How fast is Kaedim compared to manual modeling?

Basic AI generations complete in minutes. Production models with artist refinement take hours to days — dramatically faster than traditional 3D modeling. One studio cut a 70-model delivery from 245 days to just 70 days using Kaedim.

Ready to Speed Up Your 3D Production Pipeline?

Upload concept art or type a prompt. Kaedim delivers production-ready 3D assets with guaranteed quad topology — up to 10x faster than traditional pipelines.

10K+
Production Assets Delivered
50+
AAA Studios & Brands
2
Days, Not Weeks